Difference between revisions of "Oblivion Mods FAQ"

20 bytes added ,  00:45, 22 January 2009
imported>Dev akm
imported>Dev akm
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====BSA-redirection====
====BSA-redirection====
This method works by tricking the Oblivion game engine into using its bugged ArchiveInvalidation method on the wrong BSA file. By doing this, it allows all files in the main Textures BSA to be reliably superseded by any more recent files found in your Textures folder.
This method works by tricking the Oblivion game engine into using its bugged ArchiveInvalidation method on the wrong BSA file. By doing this, it allows all files in the main Textures BSA to be reliably superseded by any more recent files found in your Textures folder.
=====Wrye Bash (Bain)=====
For Wrye Bash users:
# Go to Installers tab.
# Right click on column header
# Enable "BSA Redirection"


=====OBMM=====
=====OBMM=====
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# Quit OBMM or click ''Launch Oblivion''.
# Quit OBMM or click ''Launch Oblivion''.


=====Quarn=====
=====Wrye Bash (Bain)=====
For Wrye Bash users:
# Start Wrye Bash.
# Go to Installers tab.
# Right-click the column header.
# Select "BSA Redirection".
 
=====Mod=====
Alternately, you can install a mod specifically designed to do BSA-redirection. It's called [http://www.tesnexus.com/downloads/file.php?id=10724 ArchiveInvalidation Invalidated!].
Alternately, you can install a mod specifically designed to do BSA-redirection. It's called [http://www.tesnexus.com/downloads/file.php?id=10724 ArchiveInvalidation Invalidated!].


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