Difference between revisions of "Photoshop: Normal Maps Basics"

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imported>Shiraishi
imported>Darknel
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Created by [[User:Shiraishi|Shiraishi]]
Created by [[User:Shiraishi|Shiraishi]]


Before you read this tutorial, it is advised that you check out '''Darknel's Reskinning Rudiments''' [http://cs.elderscrolls.com/constwiki/index.php?title=Reskinning_Rudiments_1] and '''Vixyn's Retex Guide''' [http://cs.elderscrolls.com/constwiki/index.php/Retex_Guide]. This tutorial assumes you understand some of the basics of reskinning and have a at least a beginner's knowledge and experience with Adobe Photoshop.
Before you read this tutorial, it is advised that you check out [[Retexturing Made Easy]] and '''Vixyn's Retex Guide''' [http://cs.elderscrolls.com/constwiki/index.php/Retex_Guide]. This tutorial assumes you understand some of the basics of reskinning and have a at least a beginner's knowledge and experience with Adobe Photoshop.


This tutorial deals with normal maps. You know, those blue textures that look like they're important, but you just don't know enough to where you could actually do something with them.  
This tutorial deals with normal maps. You know, those blue textures that look like they're important, but you just don't know enough to where you could actually do something with them.  
Anonymous user