PositionCell

Revision as of 17:15, 14 October 2012 by imported>QQuix (Added a note about use of radians)
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Syntax:

[reference.]PositionCell x,y,z, zRot, CellID
[reference.]poscell  x,y,z, zRot, CellID

Warps the object to the interior cell coordinate location specified by x, y, and z. The object will be facing the world angle specified by zRot (measured in radians, not degrees). All parameters are floats.

Example:

PositionCell 76345, 100.56, 215, 1.745, ScaryCavern 

NotesEdit

  • MoveTo and PositionCell perform the same function, but use different parameters (PositionCell uses coordinates while MoveTo uses a reference).
  • To convert to radians, multiply your regular Oblivion Z rotation by 0.01745.
  • When called on a reference already within the destination cell, the reference remains in its original location.

See AlsoEdit