Difference between revisions of "Property Element"

435 bytes added ,  08:54, 23 May 2009
imported>Kyoma
imported>Kyoma
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== Text ==
== Text ==
Properties specific to the [[Menu Element#Text|Text Element]]
Properties specific to the [[Menu Element#Text|Text Element]]
*Red, Green Blue
*'''Red, Green, Blue''' (Numeric) Specifies the color of the text element. Values are from 0 to 255 and use html colors. Example: "red 0, green 0, blue 0" results in a black color, "red 255, green 0, blue 0" results in a red color. Any combination can be made.
*Font
*'''Font''' (Numeric) Specifies the font for the text element. Values are from 1 to 5, associated with the Oblivion.ini fonts. When missing or with an invalid number the game will default it to 1.
*'''Justify''' (Numeric) Specifies where the text begins relative to the element's position. Options are "&left;", "&center;" and "&right;". Can be used to align things but will require adjustments to the element's position when not using "&left;". Example, using "&left;" the text will start at the same position of the element. But when using "&center;" the text will be positioned in a way that puts the center of the text at the position of the element. Using "&right" will position the text in a way that puts the end of it at the same position of the element.  
*'''Justify''' (Numeric) Specifies where the text begins relative to the element's position. Options are "&left;", "&center;" and "&right;". Can be used to align things but will require adjustments to the element's position when not using "&left;". Example, using "&left;" the text will start at the same position of the element. But when using "&center;" the text will be positioned in a way that puts the center of the text at the position of the element. Using "&right" will position the text in a way that puts the end of it at the same position of the element.  
  || Is root position of the text element
  || Is root position of the text element
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