Difference between revisions of "Property Element"

2 bytes removed ,  00:59, 19 December 2009
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*'''X,Y''' (Numeric) The coordinates (in pixels) of the upper-left hand corner of an element.  These coordinates can be absolute or relative to the position of the parent element (see Locus).  For text elements, this marks the "root" position (see Justify).
*'''X,Y''' (Numeric) The coordinates (in pixels) of the upper-left hand corner of an element.  These coordinates can be absolute or relative to the position of the parent element (see Locus).  For text elements, this marks the "root" position (see Justify).
*'''Height, Width''' (Numeric) The height and width (in pixels) of the element.  For text elements, the width and height are set by the game engine automatically depending on the font and text contents.
*'''Height, Width''' (Numeric) The height and width (in pixels) of the element.  For text elements, the width and height are set by the game engine automatically depending on the font and text contents.
*'''Locus''' (Numeric: Boolean) If true then the elements coordinates are taken as relative to the position of its parent.  If false, then the elements coordinates are taken as absolute, from the upper-left hand corner of the screen.
*'''Locus''' (Numeric: Boolean) If true then the element's coordinates are taken relative to the position of its parent.  If false, then the elements coordinates are taken as absolute, from the upper-left hand corner of the screen.


== Rendered ==
== Rendered ==
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