Difference between revisions of "Reference Variables for Nearby Actors"
Reference Variables for Nearby Actors (edit)
Revision as of 07:14, 24 June 2012
, 07:14, 24 June 2012Byline removed
imported>DragoonWraith (byline) |
imported>QQuix (Byline removed) |
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(2 intermediate revisions by 2 users not shown) | |||
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---- | |||
This is much easier to do with OBSE's [[GetFirstRef|Reference walking functions]]. | |||
---- | |||
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scriptname EntityFinderEffect | scriptname EntityFinderEffect | ||
short runOnce | |||
short NotReported | short NotReported | ||
ref self | ref self | ||
Line 35: | Line 36: | ||
return | return | ||
else | else | ||
set timer to 0.5 | if (runOnce == 0) | ||
set timer to 0.5 | |||
set runOnce to 1 | |||
else | |||
endif | endif | ||
if (NotReported == 1) | if (NotReported == 1) | ||
if (EnemyFinderRef1.RefsRequested == 0) | if (EnemyFinderRef1.RefsRequested == 0) | ||
set NotReported to 0 | set NotReported to 0 | ||
elseif (EnemyFinderRef1.RefsRequested == 1) | |||
if (EnemyFinderRef1.ref1full == 0) | |||
set EnemyFinderRef1.ref1full to 1 | |||
set EnemyFinderRef1.reference1 to self | |||
; Message "Reported to Reference1",1 | |||
; | set NotReported to 0 | ||
elseif (EnemyFinderRef1.ref2full == 0) | |||
set EnemyFinderRef1.ref2full to 1 | |||
set EnemyFinderRef1.reference2 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference2",1 | |||
; | elseif (EnemyFinderRef1.ref3full == 0) | ||
set EnemyFinderRef1.ref3full to 1 | |||
set EnemyFinderRef1.reference3 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference3",1 | |||
; | elseif (EnemyFinderRef1.ref4full == 0) | ||
set EnemyFinderRef1.ref4full to 1 | |||
set EnemyFinderRef1.reference4 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference4",1 | |||
; | elseif (EnemyFinderRef1.ref5full == 0) | ||
set EnemyFinderRef1.ref5full to 1 | |||
set EnemyFinderRef1.reference5 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference5",1 | |||
; | elseif (EnemyFinderRef1.ref6full == 0) | ||
set EnemyFinderRef1.ref6full to 1 | |||
set EnemyFinderRef1.reference6 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference6",1 | |||
; | elseif (EnemyFinderRef1.ref7full == 0) | ||
set EnemyFinderRef1.ref7full to 1 | |||
set EnemyFinderRef1.reference7 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference7",1 | |||
; | elseif (EnemyFinderRef1.ref8full == 0) | ||
set EnemyFinderRef1.ref8full to 1 | |||
set EnemyFinderRef1.reference8 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference8",1 | |||
; | elseif (EnemyFinderRef1.ref9full == 0) | ||
set EnemyFinderRef1.ref9full to 1 | |||
set EnemyFinderRef1.reference9 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference9",1 | |||
; | elseif (EnemyFinderRef1.ref10full == 0) | ||
set EnemyFinderRef1.ref10full to 1 | |||
set EnemyFinderRef1.reference10 to self | |||
set NotReported to 0 | |||
; Message "Reported to Reference10",1 | |||
; | endif | ||
endif | |||
endif | |||
End | End | ||
Begin ScriptEffectFinish | Begin ScriptEffectFinish | ||
if (NotReported == 1) | |||
return | |||
else | |||
MessageBox "Activating the EnemyFinder" | MessageBox "Activating the EnemyFinder" | ||
EnemyFinderRef1.Activate self 1 | EnemyFinderRef1.Activate self 1 | ||
endif | |||
End | End | ||