Difference between revisions of "RemoveItem"

142 bytes added ,  20:35, 28 May 2008
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imported>Haama
(→‎Notes: Note on equipped item crashes)
imported>Quetzilla
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player.RemoveItem "item ID" 1</pre>
player.RemoveItem "item ID" 1</pre>
*This seems to shortcircuit the message display and will prevent any other messages from being queued or displayed for a couple of seconds. [[Avoiding Message Spam|Here]] are some alternative methods that don't disrupt other messages.
*This seems to shortcircuit the message display and will prevent any other messages from being queued or displayed for a couple of seconds. [[Avoiding Message Spam|Here]] are some alternative methods that don't disrupt other messages.
<li>OBSE 0015 provides [[RemoveItemNS]] which works exacly the same as RemoveItem but without displaying any messages</li>


<li>When you remove an item while the player's inventory menu ([[MenuMode]] 1002) is open, the item will remain visible even though it's really not there. To refresh the menu after removing the item, use</li>
<li>When you remove an item while the player's inventory menu ([[MenuMode]] 1002) is open, the item will remain visible even though it's really not there. To refresh the menu after removing the item, use</li>
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==See Also==
==See Also==
*[[RemoveItemNS]]
*[[AddItem]]
*[[AddItem]]
*[[GetItemCount]]
*[[GetItemCount]]
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