Difference between revisions of "Render Window"

724 bytes added ,  13:15, 15 January 2008
Added dtom's quick reference table of controls
imported>RedFault
(Undo revision 28676 by RedFault (Talk) Changing my mind until further discussion - maybe this category IS useful as a placeholder.)
imported>RedFault
(Added dtom's quick reference table of controls)
Line 1: Line 1:
The Render window is the area where the world can be viewed and manipulated. Objects can be moved, copied, deleted, edited. Much of the editing process involves dragging and dropping objects from the Object Window into the Render Window. By default, this window is located in the upper right corner of the Construction Set.
The '''Render Window''' is the area where the world can be viewed and manipulated. [[Object|Objects]] can be moved, copied, deleted, and edited. Much of the editing process involves dragging and dropping objects from the [[Object Window]] into the '''Render Window'''. By default, the '''Render Window''' is located in the upper right corner of the Construction Set.


===Quick Overview of Render Window Controls===
(LMB=left mouse button, RMB=right mouse button)
'''Camera'''
Centre Wheel Scroll – Zoom
Centre Wheel Hold – Move
Shift + LMB - Rotate
C – Centre On selected
T – Top View selected
'''Object'''
D – De-select
LMB – move: x, y
Z + LMB move: z only
X + LMB move: x only
Y + LMB move: y only
F – Fall
CTRL x – cut
CTRL c – copy
CTRL v – paste
CTRL d – copy and paste in present position (duplicate)
LMB (with nothing selected) select multi-objects
S - "Scale": drag mouse to edit size
RMB – rotate about z
RMB + y rotate about y
RMB + x rotate about x
'''Misc'''
A - Toggle Bright Light


===Moving your view (camera)===  
===Moving your view (camera)===  
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