Reset3DState
Revision as of 13:21, 20 June 2008 by imported>Vswe (Added Search Terms)
Syntax:
Reset3DState
Clears any saved data regarding a reference's animation/havok state. Used primarily to reset traps after they've been triggered.
Syntax:
Reset3DState
Clears any saved data regarding a reference's animation/havok state. Used primarily to reset traps after they've been triggered.