Difference between revisions of "Reskinning Rudiments"

1 byte added ,  07:22, 17 April 2006
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imported>JOG
m (cleaned up my mess...)
imported>Darknel
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Each Nif has a standard DDS and also an _n.dds. The latter stands for normal and refers to "normal mapping" see below. The n_dds also has an alpha channel which controls the way light interacts with the suface.
Each Nif has a standard DDS and also an _n.dds. The latter stands for normal and refers to "normal mapping" see below. The n_dds also has an alpha channel which controls the way light interacts with the suface.


  Some Nifs also have a _g.dds which relates to a "glow map" (these are  
  Some Nifs also have a _g.dds which relates to a "gloss map" (these are  
  outside the scope of the current tutorial, but I will eventually get around  
  outside the scope of the current tutorial, but I will eventually get around  
  to an advanced texturing tutorial to cover it).
  to an advanced texturing tutorial to cover it).
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