Difference between revisions of "Scripting Tutorial: Basic Scripting Knowledge"
Scripting Tutorial: Basic Scripting Knowledge (edit)
Revision as of 05:29, 26 May 2006
, 05:29, 26 May 2006→3. [[:Category:References|References]] and [[:Category:Variables|Variables]]
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== 3. [[:Category:References|References]] and [[:Category:Variables|Variables]] == | == 3. [[:Category:References|References]] and [[:Category:Variables|Variables]] == | ||
Functions affect the "calling object" (That on which the script is running) by default, but you can redirect them to another object by using the object's reference. When you want a script to affect the player for example, use the player's reference ("Player") and a '.' to redirect the function-call to the player instead of the calling object. | Functions affect the "calling object" (That on which the script is running) by default, but you can redirect them to another object by using the object's [[:Category:References|reference]]. When you want a script to affect the player for example, use the player's reference ("Player") and a '.' to redirect the function-call to the player instead of the calling object. | ||
player.additem gold_001 100 | player.additem gold_001 100 | ||
To gain more flexibility, you can use [[:Category:Variables|variables]] instead of numeric values whenever a function requires such input. | |||
short addgold | short addgold |