SetNthEffectItemRange
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A command for Oblivion Script Extender
Syntax:
(nothing) SetNthEffectItemRange nuRange:short magicItem:ref whichEffect:short
(nothing) SetNthEIRange nuRange:short magicItem:ref whichEffect:short
Sets the range of the specified effect item.
Range Codes: 0: Self 1: Touch 2: Target
Notes[edit | edit source]
- If you set the range of a weapon enchantment item (which are always 1:Touch ranged in the CS) to 0:Self, the effect will apply as a Self-ranged effect, but will still be listed as 'On Strike' in the game UI. The effect will still only trigger on a successful hit with the weapon, and will not work as a constant effect.