SetNthEffectItemScriptHostile
Jump to navigation
Jump to search
A command for Oblivion Script Extender
Syntax:
(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short
Sets whether the scripted effect is hostile.