SetRefCount

Revision as of 03:26, 26 May 2008 by imported>DragoonWraith (New page: {{OBSE v0015}} A command for Oblivion Script Extender '''Syntax:''' (nothing) reference.SetRefCount newCount:short Sets the number of items in a s...)
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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetRefCount newCount:short

Sets the number of items in a stack of items in the game world.

NoteEdit

  • While this function will change the count of any type of reference, it may have unpredictable results when used on references like NPCs which are not logically stackable.

See AlsoEdit