Setplayerskeletonpath
Revision as of 00:24, 18 January 2011 by imported>Kitikira (New page: A command for Oblivion Script Extender '''Syntax:''' setplayerskeletonpath [ModelPath] Sets the skeleton path of the player character when script ...)
A command for Oblivion Script Extender
Syntax:
setplayerskeletonpath [ModelPath]
Sets the skeleton path of the player character when script is run
ExampleEdit
setplayerskeletonpath "characters\_male\skeleton.nif"
NotesEdit
- This function can be used to get the game to use creature skeletons and models with the correct bones and animations for the player