Setplayerskeletonpath

Revision as of 00:24, 18 January 2011 by imported>Kitikira (New page: A command for Oblivion Script Extender '''Syntax:''' setplayerskeletonpath [ModelPath] Sets the skeleton path of the player character when script ...)
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A command for Oblivion Script Extender

Syntax:

setplayerskeletonpath [ModelPath]

Sets the skeleton path of the player character when script is run

ExampleEdit

setplayerskeletonpath "characters\_male\skeleton.nif"

NotesEdit

  • This function can be used to get the game to use creature skeletons and models with the correct bones and animations for the player