Setplayerskeletonpath
A command for Oblivion Script Extender
Syntax:
setplayerskeletonpath [ModelPath]
Sets the skeleton path of the player character when script is run
ExampleEdit
setplayerskeletonpath "characters\_male\skeleton.nif"
NotesEdit
- This function can be used to get the game to use creature skeletons and models with the correct bones and animations for the player