Difference between revisions of "ShowRaceMenu"
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imported>Maturin |
imported>Dung beetle |
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Brings up the menu which allows the player to choose a | Brings up the menu which allows the player to choose a race. | ||
'''WARNING:''' | |||
1) Any racial perks will be reset to those of the new race, if a new race is chosen. | |||
2) The player's attributes will be reset with racial bonuses reapplied. Any increases from levelling up will be lost. | |||
3) All Minor skills will be reset to 5. | |||
4) All progress in all skills will be reset. | |||
5) All acquired abilities (e.g. Gray Prince's training) are lost. | |||
Therefore, this command should not be used lightly! To pick a new race, these changes must be accepted, but to change the player's appearance without changing any stats, here is a workaround: | |||
1) Open the console (usually with ` or ~) and type '''showracemenu''' and press Enter. | |||
2) ''Don't close the console''... leave it open and make your changes. | |||
3) When you're done, don't click the Done button. Instead, press Esc to bring up the menu and Save into a new (recommended) or existing slot. You won't be able to save via the console. | |||
4) Quit Oblivion from the menu or with '''qqq''' in the console (Optional, you can always just load straight from the menu). | |||
5) Restart Oblivion and load your save. Checking that your player stats are the same would be a good idea before overwriting any other save slots. | |||
[[ShowClassMenu]] | Calling more than one of the character creation menus ( [[ShowClassMenu]], [[ShowRaceMenu]], [[ShowBirthsignMenu]] ) at a time causes problems, including frozen controls and CTDs. There must be a pause between calling each menu to avoid any issues. | ||
==See Also== | |||
* [[ShowBirthsignMenu]] | |||
* [[ShowClassMenu]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Player Functions]] | [[Category: Player Functions]] | ||
[[Category: Player Functions (CS 1.0)]] | |||
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