Search results

  • {{Featured}} ==Dynamic Content==
    18 KB (3,020 words) - 03:12, 18 November 2012
  • {{Featured}} ...and maximum levels for the NPC. This is useful for creating semi-leveled content. For instance; we could create a dungeon which levels to players between l
    11 KB (1,883 words) - 15:47, 21 November 2015
  • ...was no procedure for what to do to request information. I would have been content to wait for a while IF I knew precisely what I should do. ...up releasing a proof of concept, but I hope to have it slightly more full featured before I release it. Just for my own edification, is there a way to print
    27 KB (4,718 words) - 02:16, 10 June 2007
  • {{Featured}} ''Controller Sequences'' make up the actual animation and are the sole content of .kf files. They contain Blocks of information consisting of ''Interpolat
    18 KB (2,655 words) - 18:06, 5 January 2014
  • ...propriate image to those templates and changing the layout into [[Template:Featured|this template's layout]]. All templates should have an identical layout so <div style="float: left; margin: 5px 1em 5px 0.5em;">[[Image:FeaturedIcon.png|Featured Article]]</div>
    27 KB (4,502 words) - 04:35, 10 May 2010
  • ...propriate image to those templates and changing the layout into [[Template:Featured|this template's layout]]. All templates should have an identical layout so <div style="float: left; margin: 5px 1em 5px 0.5em;">[[Image:FeaturedIcon.png|Featured Article]]</div>
    88 KB (14,287 words) - 05:03, 4 October 2012
  • {{Featured}} ...tended to correct errors in the original game, and expansions add official content to the game.
    86 KB (14,443 words) - 14:26, 21 December 2023
  • {{Featured}} Let's add some content.
    71 KB (12,599 words) - 14:28, 21 December 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)