Difference between revisions of "Spell Cost"
m
correction
imported>DragoonWraith (full, correct formula for determining the cost of a spell, including relevant GMSTs - much thanks to UESP for numerical formulae to match GMSTs to.) |
imported>DragoonWraith m (correction) |
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Duration | Duration | ||
(Area*fMagicAreaBaseCostMult) | (Area*fMagicAreaBaseCostMult) | ||
(IsOnTarget* | (IsOnTarget*fMagicRangeTargetCostMult) | ||
If any of the pieces of the formula are less than 1, 1 is used instead. | If any of the pieces of the formula are less than 1, 1 is used instead. | ||
The game settings fMagicDurMagBaseCostMult, fMagicCostScale, fMagicAreaBaseCostMult, and | The game settings fMagicDurMagBaseCostMult, fMagicCostScale, fMagicAreaBaseCostMult, and fMagicRangeTargetCostMult have default values of 0.1, 1.28, 0.15, and 1.5 respectively. | ||
The actual cost to cast these spells is further modified by the caster's skill in the appropriate school of magic (which itself is modified by the character's Luck): | The actual cost to cast these spells is further modified by the caster's skill in the appropriate school of magic (which itself is modified by the character's Luck): |