Difference between revisions of "Standard Menu UI"

39 bytes added ,  21:42, 29 June 2008
imported>Wrye
(First draft)
 
imported>Wrye
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;Examples:
;Examples:
* [http://wrye.ufrealms.net/images/Leveling_04.jpg Wrye Leveling Config Submenu] Buttons show the current number. Clicking/shift-clicking mods that number up/down.
* [http://wrye.ufrealms.net/images/Leveling_04.jpg Wrye Leveling Config Submenu] - Buttons show the current number. Clicking/shift-clicking mods that number up/down.
* [http://wrye.ufrealms.net/images/Leveling_02.jpg Wrye Leveling Submenu] This is to config increments to players stats. First number is the current stat. Second number is the increment -- this is the number that goes up/down with each click/shift-click.
* [http://wrye.ufrealms.net/images/Leveling_02.jpg Wrye Leveling Submenu] - This is to config increments to players stats. First number is the current stat. Second number is the increment -- this is the number that goes up/down with each click/shift-click.
 
* [[Standard_Menu_UI/Number_Setting_Example|Wrye Leveling Config Menu Code]] - Demonstrates an efficient coding approach to such menus.
There are some tricks that you can do while coding this. I'll give an example in a follow up post.


==Check/Uncheck Buttons==
==Check/Uncheck Buttons==
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