Difference between revisions of "TES4Edit/Mod cleaning tutorial with TES4Edit"

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imported>Aellis
Tag: Manual revert
 
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''If you already have installed TES4Edit and have it working, then skip this first paragraph.''
''If you already have installed TES4Edit and have it working, then skip this first paragraph.''


First thing first, you'll ''need'' TES4Edit. Get the last version from the location below, which is:  1.2.43 (at the time I wrote this at least)
First thing first, you'll ''need'' TES4Edit. Get the last version from the location below, which is:  2.5.0 (as of 6/9/2009)
*[http://www.tesnexus.com/downloads/file.php?id=11536 TES4View by ElminsterEU]
*[http://www.tesnexus.com/downloads/file.php?id=11536 TES4Edit by ElminsterEU]


In order to use it, you need to place the files contained in the archive you just downloaded in any directory on your local computer.  
In order to use it, you need to place the files contained in the archive you just downloaded in any directory on your local computer.  
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Here's my setup, showing the folder content, including the shortcuts:  
Here's my setup, showing the folder content, including the shortcuts:  
[[Image:Pic030-Oblivion Directory.png|oblivion.exe directory|400px]]
[[Image:Pic030-Oblivion Directory.png|oblivion.exe directory|400px]]
Versions 2.3 and higher no longer need the Shortcut described below.  You may skip to "Having the Mod Ready".


== Setting up the shortcuts ==
== Setting up the shortcuts ==


So, now, in order to use it as TES4EDIT you have two choices:
It is best to set up a shortcut at an easily accessible location because you will be opening, closing, and re-opening TES4Edit many, many times. Your desktop is the suggested location.
 
#Copy and then Paste a new TES4View.exe on the same directory, and rename it to TES4Edit.exe, or
#Create a shortcut to TESView and start it specifying the parameter -edit when you launch it.
 
In any case, always the best option is to create a new shortcut to it, just select the executable (TES4View or TES4Edit) on the explorer and right-click. Then in the context menu which appears, select Create Shortcut, which will create a new "Shortcut to <whatever>" within the current directory. After that, right-click on it (on the new shortcut), and again, on the popup click on 'Properties', and in the window that opens, edit the box called Target to have this text:
 
<path to where Oblivion.exe is located>\TES4View.exe -edit -fixupPGRD
[[Image:Pic020-Shortcut to TES4View.png|shortcut to TES4View|300px]]
 
If you just created the new TES4Edit.exe by renaming a copy of TES4View, and prefer to use it leaving TES4View for readonly operations only, then put in Target this text:


<path to where Oblivion.exe is located>\TES4Edit.exe -fixupPGRD
Note: older versions of TES4Edit before 2.3.0 required some extra shortcut settings such as "-edit" and "-fixupPGRD". These are now outdated and you can simply download TES4Edit and run it unaltered.
[[Image:Pic010-Shortcut to TES4Edit.png|shortcut to TES4Edit|300px]]


== Having the mod ready ==
== Having the mod ready ==
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Take notice of its size so you can see the effect of the cleaning afterwards.
Take notice of its size so you can see the effect of the cleaning afterwards.


= The clean process =
= The cleaning process =


== Warming up ==
== Warming up ==
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[[Image:Pic040-Mod Selection Dialog.png|mod selection dialog|250px]]
[[Image:Pic040-Mod Selection Dialog.png|mod selection dialog|250px]]


In order to use this tool to clean, you should load only one mod: the one you want to clean ''(there is a technique which allow to load several and clean one by one, but more on this later)'' The tool will also load Oblivion.esm, since all master plugins are also loaded, and every mod depends on it.  
In order to use this tool to clean, you should load only the mod you are cleaning and any other mods that the mod you are cleaning depends upon. Generally, this means you will only tick the specific mod you are cleaning but if the mod modifies another mod, that mod is required to be ticked as well. The tool will also load Oblivion.esm, since all master plugins are also loaded, and every mod depends on it.  


So, to proceed, first deselect all the mods already checked (defined by the mods you have currently active). In order to do so quickly, right click on the window and then choose “Select None”  
So, to proceed, first deselect all the mods already checked (defined by the mods you have currently active). In order to do so quickly, right click on the window and then choose “Select None”  
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[[Image:Pic060-Select None Popup.png|select none popup|250px]]
[[Image:Pic060-Select None Popup.png|select none popup|250px]]


Lastly, search for the mod you want to clean ''(you already copied it to the Data folder, right? If you didn't, then this is a good time to do so ... and restart TES4View in order to be able to see it in the list)''
Lastly, search for the mod you want to clean ''(you already copied it to the Data folder, right? If you didn't, then this is a good time to do so ... and restart TES4Edit in order to be able to see it in the list)''


Then select it (tick the check to the left of the window), and click the OK button.  
Then select it (tick the check to the left of the window), and click the OK button.  
Anonymous user