Difference between revisions of "Talk:Creating Large Worldspaces"

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1 - I'm not worrying about having my region borders separate from my region content. First of all because it's not practical when creating a large worldspace. The potential for errors in locating region borders is tremendous. I followed the region borders instructions to the best of my ability. I then merged with the .esm. However, in many, many cases during region content generation I've already deleted some region borders and completely reconstructed them with no apparent side effect.  
1 - I'm not worrying about having my region borders separate from my region content. First of all because it's not practical when creating a large worldspace. The potential for errors in locating region borders is tremendous. I followed the region borders instructions to the best of my ability. I then merged with the .esm. However, in many, many cases during region content generation I've already deleted some region borders and completely reconstructed them with no apparent side effect.  
I lieu of the instructions I've defined all my regions generally. Next I go back into these regions and break them up into small bite-sized pieces (12-15 cells). From my testing it appears that a region twice the size of another region with the same content takes exponentially more time to generate content as the smaller of the two. It actually takes less time to break the larger one in half and generate it in two parts than it does to generate it all at once. A LOT less time. The smaller the region the more productive you will be. So I think I can recommend breaking large regions down into ones containing no more than 12 to 15 cells.
On the other hand, if your region content data is not creating a lot of objects the above suggestion can be ignored for the most part.


2 - As for deleting content in neighboring regions? I've dispensed with that suggestion entirely. I've done up-close inspections of neighboring regions where this suggestion was followed and where it was not followed - in fact abused excessively and intentionally - and found no evidence of objects being copied on top of each other. If this is happening it is minute and the suggestions for avoiding it seem more expensive time wise than just manually deleting unnecessary objects. --[[User:Bruneauinfo|Bruno]] 18:05, 16 January 2011 (EST)
2 - As for deleting content in neighboring regions? I've dispensed with that suggestion entirely. I've done up-close inspections of neighboring regions where this suggestion was followed and where it was not followed - in fact abused excessively and intentionally - and found no evidence of objects being copied on top of each other. If this is happening it is minute and the suggestions for avoiding it seem more expensive time wise than just manually deleting unnecessary objects. --[[User:Bruneauinfo|Bruno]] 18:05, 16 January 2011 (EST)
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