Difference between revisions of "Talk:GetRace"

No change in size ,  10:31, 31 August 2008
annoying... is there anyway to indent a codebox?
imported>DragoonWraith
(example? I've never used the function so I'm not certain)
imported>DragoonWraith
(annoying... is there anyway to indent a codebox?)
Line 12: Line 12:


:Sure.
:Sure.
:<pre>ref Race
ref Race
 
Begin GameMode
Begin GameMode
 
  if ( Race == 0 )
  if ( Race == 0 )
    set Race to player.GetRace
    set Race to player.GetRace
  elseif ( Race == Imperial )
  elseif ( Race == Imperial )
    player.ModActorValue Personality 5
    player.ModActorValue Personality 5
    set Race to -1
    set Race to -1
  endif
  endif
 
End</pre>
End
:The function returns the Race of the actor in a form that can be stored in ''ref'' variables, and then you can run checks on the ''ref''. I'm not certain if there are any functions that work with RACE type forms...
:The function returns the Race of the actor in a form that can be stored in ''ref'' variables, and then you can run checks on the ''ref''. I'm not certain if there are any functions that work with RACE type forms...
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:30, 31 August 2008 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:30, 31 August 2008 (EDT)