Talk:SetActorRefraction

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Revision as of 20:34, 2 December 2014 by imported>Saebel (mentioned my findings and update)
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The issue of quick-loading save games appears to be far more general. This is just one of the buggy effects noted so far. GuidoBot 21:08, 24 October 2006 (EDT)


Discovered that sar 0 does not always remove the refraction effect. Con_SetTargetRefraction is more reliable in that instance. I have updated the main page accordingly. saebel (talk) 19:34, 2 December 2014 (EST)

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