Difference between revisions of "Talking Creatures?"

156 bytes added ,  16:16, 31 May 2006
question
imported>DragoonWraith
imported>TheImperialDragon
(question)
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::[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 00:06, 31 May 2006 (EDT): Hrm... Maybe you could use [[SetScale]] on the Orc to make him the right height? Might it be possible to put the Orc ''behind'' the Goblin, so the player looks at the Goblin? Also, rather than using [[Look]] when the player is close, instead use it OnActivate, before placing the Orc and having him talk to the player.
::[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 00:06, 31 May 2006 (EDT): Hrm... Maybe you could use [[SetScale]] on the Orc to make him the right height? Might it be possible to put the Orc ''behind'' the Goblin, so the player looks at the Goblin? Also, rather than using [[Look]] when the player is close, instead use it OnActivate, before placing the Orc and having him talk to the player.
:Just a thought, doesn't invisibility wear off when the actor starts a conversation? [[User:TheImperialDragon|TheImperialDragon]] 16:16, 31 May 2006 (EDT)


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