Difference between revisions of "Talking Creatures?"

338 bytes added ,  17:50, 5 June 2006
Look should work...
imported>TheImperialDragon
(One step closer...)
imported>DragoonWraith
(Look should work...)
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:Thank you, that works perfectly.  I fixed the collision grid problem between the two NPCs (well... somewhat) and I've managed to get dialogue window to zoom in on the goblin's face, but the goblin isn't necessarily looking at the player, so I need a function that makes one actor face another.  I doubt the [[Look]] function will work 100%, but I'll try it.  Are there any other functions that make actors face one another? [[User:TheImperialDragon|TheImperialDragon]] 16:56, 5 June 2006 (EDT)
:Thank you, that works perfectly.  I fixed the collision grid problem between the two NPCs (well... somewhat) and I've managed to get dialogue window to zoom in on the goblin's face, but the goblin isn't necessarily looking at the player, so I need a function that makes one actor face another.  I doubt the [[Look]] function will work 100%, but I'll try it.  Are there any other functions that make actors face one another? [[User:TheImperialDragon|TheImperialDragon]] 16:56, 5 June 2006 (EDT)
::[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 17:50, 5 June 2006 (EDT): I would think [[Look]] would work, since Goblins do tend to look at things near them, just like NPCs do.
[[Category:Questions]]
[[Category:Questions]]