Difference between revisions of "Talking Creatures?"

522 bytes added ,  20:17, 5 June 2006
MoveToMarker, MoveTo
imported>DragoonWraith
(→‎Question: questions)
imported>TheImperialDragon
(MoveToMarker, MoveTo)
Line 215: Line 215:
::[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 20:09, 5 June 2006 (EDT): OK, questions about MoveTo and MoveToMarker, and their use for this purpose: Why do you need to use MoveToMarker in your script? Wouldn't Talker.MoveTo GoblinPassive serve the same cause? On the flip side, if not, would use MoveToMarker improve my script?
::[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 20:09, 5 June 2006 (EDT): OK, questions about MoveTo and MoveToMarker, and their use for this purpose: Why do you need to use MoveToMarker in your script? Wouldn't Talker.MoveTo GoblinPassive serve the same cause? On the flip side, if not, would use MoveToMarker improve my script?


:I don't know the difference between them, except that MoveToMarker is probably meant for X Markers (implied by the name of the function) and that MoveTo seems to indicate any general object.  I'll try and research the difference if there is any.  Yes, MoveTo would probably do for all intents and purposes of this script.
:On the other hand, now that I think about it, MoveToMarker may be vector oriented, and MoveTo might not be.  I'll have a look at the different instances in the game and see what the difference is.
[[Category:Questions]]
[[Category:Questions]]