Difference between revisions of "Talking Creatures?"
maybe the solution?
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:On the other hand, now that I think about it, MoveToMarker may be vector oriented, and MoveTo might not be. I'll have a look at the different instances in the game and see what the difference is. [[User:TheImperialDragon|TheImperialDragon]] 20:28, 5 June 2006 (EDT) | :On the other hand, now that I think about it, MoveToMarker may be vector oriented, and MoveTo might not be. I'll have a look at the different instances in the game and see what the difference is. [[User:TheImperialDragon|TheImperialDragon]] 20:28, 5 June 2006 (EDT) | ||
:Well, I couldn't find any immediate difference between the two, however, they do both work. | |||
:As for the Talking Creatures. I can think of only one way to get this so far. Have the goblin accessible from only one direction, if he's attacked, set his fight to 90 or whatever, put a Return command at the top of the script, and disable the NPC. There could be a reset after maybe 3 days, and that's basically it. [[User:TheImperialDragon|TheImperialDragon]] 22:42, 7 June 2006 (EDT) | |||
[[Category:Questions]] | [[Category:Questions]] |