imported>DragoonWraith |
imported>Saebel |
(23 intermediate revisions by 7 users not shown) |
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| [[fAbsorbBoltGrowWidth|<span style="color: #f00;">fAbsorbBoltGrowWidth</span>]]
| | __NOTOC__ __NOEDITSECTION__ |
| | | {| width=100% |
| [[fAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]]
| | | valign="top" width=50% |<h3>A</h3> |
| | | * [[FAbsorbBoltGrowWidth|<span style="color: #f00;">fAbsorbBoltGrowWidth</span>]] |
| [[fAbsorbBoltsRadius|<span style="color: #f00;">fAbsorbBoltsRadius</span>]]
| | * [[FAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]] |
| | | * [[FAbsorbBoltsRadius|<span style="color: #f00;">fAbsorbBoltsRadius</span>]] |
| [[fAbsorbBoltsRadiusStrength|<span style="color: #f00;">fAbsorbBoltsRadiusStrength</span>]]
| | * [[FAbsorbBoltsRadiusStrength|<span style="color: #f00;">fAbsorbBoltsRadiusStrength</span>]] |
| | | * [[FAbsorbCoreColorB|<span style="color: #f00;">fAbsorbCoreColorB</span>]] |
| [[fAbsorbCoreColorB|<span style="color: #f00;">fAbsorbCoreColorB</span>]]
| | * [[FAbsorbCoreColorG|<span style="color: #f00;">fAbsorbCoreColorG</span>]] |
|
| | * [[FAbsorbCoreColorR|<span style="color: #f00;">fAbsorbCoreColorR</span>]] |
| [[fAbsorbCoreColorG|<span style="color: #f00;">fAbsorbCoreColorG</span>]]
| | * [[FAbsorbGlowColorB|<span style="color: #f00;">fAbsorbGlowColorB</span>]] |
| | | * [[FAbsorbGlowColorG|<span style="color: #f00;">fAbsorbGlowColorG</span>]] |
| [[fAbsorbCoreColorR|<span style="color: #f00;">fAbsorbCoreColorR</span>]]
| | * [[FAbsorbGlowColorR|<span style="color: #f00;">fAbsorbGlowColorR</span>]] |
| | | * [[FAbsorbMoveSpeed|<span style="color: #f00;">fAbsorbMoveSpeed</span>]] |
| [[fAbsorbGlowColorB|<span style="color: #f00;">fAbsorbGlowColorB</span>]]
| | * [[FAbsorbSegmentLength|<span style="color: #f00;">fAbsorbSegmentLength</span>]] |
| | | * [[FAbsorbSegmentVariance|<span style="color: #f00;">fAbsorbSegmentVariance</span>]] |
| [[fAbsorbGlowColorG|<span style="color: #f00;">fAbsorbGlowColorG</span>]]
| | * [[FAbsorbTortuosityVariance|<span style="color: #f00;">fAbsorbTortuosityVariance</span>]] |
| | | * [[FActorAnimZAdjust|fActorAnimZAdjust]] |
| [[fAbsorbGlowColorR|<span style="color: #f00;">fAbsorbGlowColorR</span>]]
| | * [[FActorArmorDesirabilityDamageMult|<span style="color: #f00;">fActorArmorDesirabilityDamageMult</span>]] |
| | | * [[FActorArmorDesirabilitySkillMult|<span style="color: #f00;">fActorArmorDesirabilitySkillMult</span>]] |
| [[fAbsorbMoveSpeed|<span style="color: #f00;">fAbsorbMoveSpeed</span>]]
| | * [[FActorLuckSkillMult|fActorLuckSkillMult]] |
| | | * [[FActorStrengthEncumbranceMult|fActorStrengthEncumbranceMult]] |
| [[fAbsorbSegmentLength|<span style="color: #f00;">fAbsorbSegmentLength</span>]]
| | * [[FActorSwimBreathBase|fActorSwimBreathBase]] |
| | | * [[FActorSwimBreathDamage|fActorSwimBreathDamage]] |
| [[fAbsorbSegmentVariance|<span style="color: #f00;">fAbsorbSegmentVariance</span>]]
| | * [[FActorSwimBreathMult|fActorSwimBreathMult]] |
| | | * [[FActorTeleportFadeSeconds|fActorTeleportFadeSeconds]] |
| [[fAbsorbTortuosityVariance|<span style="color: #f00;">fAbsorbTortuosityVariance</span>]]
| | * [[FActorTurnAnimMinTime|<span style="color: #f00;">fActorTurnAnimMinTime</span>]] |
| | | * [[FActorWeaponDesirabilityDamageMult|<span style="color: #f00;">fActorWeaponDesirabilityDamageMult</span>]] |
| [[fActorAnimZAdjust|<span style="color: #f00;">fActorAnimZAdjust</span>]]
| | * [[FActorWeaponDesirabilitySkillMult|<span style="color: #f00;">fActorWeaponDesirabilitySkillMult</span>]] |
| | | * [[FAIAcquireObjectDistance|<span style="color: #f00;">fAIAcquireObjectDistance</span>]] |
| [[fActorArmorDesirabilityDamageMult|<span style="color: #f00;">fActorArmorDesirabilityDamageMult</span>]]
| | * [[FAIAquireKillBase|<span style="color: #f00;">fAIAquireKillBase</span>]] |
| | | * [[FAIAquireKillMult|<span style="color: #f00;">fAIAquireKillMult</span>]] |
| [[fActorArmorDesirabilitySkillMult|<span style="color: #f00;">fActorArmorDesirabilitySkillMult</span>]]
| | * [[FAIAquirePickBase|<span style="color: #f00;">fAIAquirePickBase</span>]] |
| | | * [[FAIAquirePickMult|<span style="color: #f00;">fAIAquirePickMult</span>]] |
| [[fActorLuckSkillMult|<span style="color: #f00;">fActorLuckSkillMult</span>]]
| | * [[FAIAquireStealBase|<span style="color: #f00;">fAIAquireStealBase</span>]] |
| | | * [[FAIAquireStealMult|<span style="color: #f00;">fAIAquireStealMult</span>]] |
| [[fActorStrengthEncumbranceMult]]
| | * [[FAIAwareofPlayerTimer|<span style="color: #f00;">fAIAwareofPlayerTimer</span>]] |
| | | * [[FAIBestHeadTrackDistance|<span style="color: #f00;">fAIBestHeadTrackDistance</span>]] |
| [[fActorSwimBreathBase]]
| | * [[FAICombatFleeScoreThreshold|<span style="color: #f00;">fAICombatFleeScoreThreshold</span>]] |
| | | * [[FAICombatNoAreaEffectAllyDistance|<span style="color: #f00;">fAICombatNoAreaEffectAllyDistance</span>]] |
| [[fActorSwimBreathDamage]]
| | * [[FAICombatNoTargetLOSPriorityMult|<span style="color: #f00;">fAICombatNoTargetLOSPriorityMult</span>]] |
| | | * [[FAICombatSlopeDifference|<span style="color: #f00;">fAICombatSlopeDifference</span>]] |
| [[fActorSwimBreathMult]]
| | * [[FAICombatTargetUnreachablePriorityMult|<span style="color: #f00;">fAICombatTargetUnreachablePriorityMult</span>]] |
| | | * [[FAICombatUnreachableTargetPriorityMult|<span style="color: #f00;">fAICombatUnreachableTargetPriorityMult</span>]] |
| [[fActorTeleportFadeSeconds|<span style="color: #f00;">fActorTeleportFadeSeconds</span>]]
| | * [[FAIConversationExploreTime|<span style="color: #f00;">fAIConversationExploreTime</span>]] |
| | | * [[FAIDefaultAttackDuringAttackMult|<span style="color: #f00;">fAIDefaultAttackDuringAttackMult</span>]] |
| [[fActorTurnAnimMinTime|<span style="color: #f00;">fActorTurnAnimMinTime</span>]]
| | * [[FAIDefaultAttackDuringBlockMult|<span style="color: #f00;">fAIDefaultAttackDuringBlockMult</span>] |
| | |
| [[fActorWeaponDesirabilityDamageMult|<span style="color: #f00;">fActorWeaponDesirabilityDamageMult</span>]]
| |
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| [[fActorWeaponDesirabilitySkillMult|<span style="color: #f00;">fActorWeaponDesirabilitySkillMult</span>]]
| |
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| [[fAIAcquireObjectDistance|<span style="color: #f00;">fAIAcquireObjectDistance</span>]]
| |
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| [[fAIAquireKillBase|<span style="color: #f00;">fAIAquireKillBase</span>]]
| |
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| [[fAIAquireKillMult|<span style="color: #f00;">fAIAquireKillMult</span>]]
| |
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| [[fAIAquirePickBase|<span style="color: #f00;">fAIAquirePickBase</span>]]
| |
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| [[fAIAquirePickMult|<span style="color: #f00;">fAIAquirePickMult</span>]]
| |
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| [[fAIAquireStealBase|<span style="color: #f00;">fAIAquireStealBase</span>]]
| |
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| [[fAIAquireStealMult|<span style="color: #f00;">fAIAquireStealMult</span>]]
| |
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| [[fAIAwareofPlayerTimer|<span style="color: #f00;">fAIAwareofPlayerTimer</span>]]
| |
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| [[fAIBestHeadTrackDistance|<span style="color: #f00;">fAIBestHeadTrackDistance</span>]]
| |
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| [[fAICombatFleeScoreThreshold|<span style="color: #f00;">fAICombatFleeScoreThreshold</span>]]
| |
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| [[fAICombatNoAreaEffectAllyDistance|<span style="color: #f00;">fAICombatNoAreaEffectAllyDistance</span>]]
| |
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| [[fAICombatNoTargetLOSPriorityMult|<span style="color: #f00;">fAICombatNoTargetLOSPriorityMult</span>]]
| |
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| [[fAICombatSlopeDifference|<span style="color: #f00;">fAICombatSlopeDifference</span>]]
| |
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| [[fAICombatTargetUnreachablePriorityMult|<span style="color: #f00;">fAICombatTargetUnreachablePriorityMult</span>]]
| |
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| [[fAICombatUnreachableTargetPriorityMult|<span style="color: #f00;">fAICombatUnreachableTargetPriorityMult</span>]]
| |
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| [[fAIConversationExploreTime]]
| |
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| [[fAIDefaultAttackDuringAttackMult]]
| |
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| [[fAIDefaultAttackDuringBlockMult]]
| |
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| [[fAIDefaultAttackDuringRecoilStaggerBonus]]
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| [[fAIDefaultAttackDuringUnconsciousBonus]]
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| [[fAIDefaultAttackHandBonus]]
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| [[fAIDefaultAttackNoAttackMult]]
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| [[fAIDefaultAttackSkillBase]]
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| [[fAIDefaultAttackSkillMult]]
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| [[fAIDefaultBlockDuringAttackMult]]
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| [[fAIDefaultBlockNoAttackMult]]
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| [[fAIDefaultBlockSkillBase]]
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| [[fAIDefaultBlockSkillMult]]
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| [[fAIDefaultBuffStandoffDistance]]
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| [[fAIDefaultDodgeBackDuringAttackMult]]
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| [[fAIDefaultDodgeBackNoAttackMult]]
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| [[fAIDefaultDodgeBackwardMaxTime]]
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| [[fAIDefaultDodgeBackwardMinTime]]
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| [[fAIDefaultDodgeDuringAttackMult]]
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| [[fAIDefaultDodgeFatigueBase]]
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| [[fAIDefaultDodgeFatigueMult]]
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| [[fAIDefaultDodgeFowardMaxTime]]
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| [[fAIDefaultDodgeFowardMinTime]]
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| [[fAIDefaultDodgeForwardNotAttackingMult]]
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| [[fAIDefaultDodgeForwardWhileAttackingMult]]
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| [[fAIDefaultDodgeLeftRightMaxTime]]
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| [[fAIDefaultDodgeLeftRightMinTime]]
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| [[fAIDefaultDodgeNoAttackMult]]
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| [[fAIDefaultDodgeSpeedBase]]
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| [[fAIDefaultDodgeSpeedMult]]
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| [[fAIDefaultGroupStandoffDistance]]
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| [[fAIDefaultHoldMaxTime]]
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| [[fAIDefaultHoldMinTime]]
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| [[fAIDefaultIdleMaxTime]]
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| [[fAIDefaultIdleMinTime]]
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| [[fAIDefaultMaximumRangeMult]]
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| [[fAIDefaultOptimalRangeMult]]
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| [[fAIDefaultPowerAttackFatigueBase]]
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| [[fAIDefaultPowerAttackFatigueMult]]
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| [[fAIDefaultPowerAttackRecoilStaggerBonus]]
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| [[fAIDefaultPowerAttackUnconsciousBonus]]
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| [[fAIDefaultRangedStandoffDistance]]
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| [[fAIDefaultRushingAttackDistanceMult]]
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| [[fAIDefaultSpeechMult]]
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| [[fAIDefaultSwitchToMeleeDistance]]
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| [[fAIDefaultSwitchToRangedDistance]]
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| [[fAIDodgeDecisionBase]]
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| [[fAIDodgeFavorLeftRightMult]]
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| [[fAIDodgeVerticalRangedAttackMult]]
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| [[fAIDodgeWalkChance]]
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| [[fAIEnergyLevelBase]]
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| [[fAIEngergyLevelMult]] (sic)
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| [[fAIEscortWaitDistanceExterior]]
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| [[fAIEscortWaitDistanceInterior]]
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| [[fAIExteriorSpectatorDetection]]
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| [[fAIExteriorSpectatorDistance]]
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| [[fAIFaceTargetAnimationAngle]]
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| [[fAIFleeConfBase]]
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| [[fAIFleeConfMult]]
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| [[fAIFleeHealthMult]]
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| [[fAIFleeSuccessTimeout]]
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| [[fAIGreetingTimer]]
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| [[fAIIdleAnimationDistance]]
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| [[fAIIdleWaitTime]]
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| [[fAIInteriorHeadTrackMult]]
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| [[fAIInteriorSpectatorDetection]]
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| [[fAIInteriorSpectatorDistance]]
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| [[fAIMagicSpellMult]]
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| [[fAIMagicTimer]]
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| [[fAIMaxHeadTrackDistance]]
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| [[fAIMaxHeadTrackDistanceFromPC]]
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| [[fAIMaxSmileDistance]]
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| [[fAIMaxWanderTime]]
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| [[fAIMeleeArmorMult]]
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| [[fAIMeleeHandMult]]
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| [[fAIMeleeWeaponMult]]
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| [[fAIMinGreetingDistance]]
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| [[fAIMoveDistanceToRecalcFollowPath]]
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| [[fAIPowerAttackCreatureChance]]
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| [[fAIPowerAttackFatigueBase]]
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| [[fAIPowerAttackFatigueMult]]
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| [[fAIPowerAttackKnockdownBonus]]
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| [[fAIPowerAttackNPCChance]]
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| [[fAIPowerAttackRecoilBonus]]
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| [[fAIPursueDistanceLineOfSight]]
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| [[fAIRadiusToRunDetectionExterior]]
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| [[fAIRadiusToRunDetectionInterior]]
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| [[fAIRangedWeaponMult]]
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| [[fAIRangMagicSpellMult]] (sic)
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| [[fAISocialchanceForConversation]]
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| [[fAISocialchanceForConversationInterior]]
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| [[fAISocialRadiusToTriggerConversation]]
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| [[fAISocialRadiusToTriggerConversationInterior]]
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| [[fAISpectatorCommentTimer]]
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| [[fAItalktoNPCtimer]]
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| [[fAItalktosameNPCtimer]]
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| [[fAITrespassWarningTimer]]
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| [[fAIUpdateMovementRestrictionsDistance]]
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| [[fAIYieldBase]]
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| [[fAIYieldDurationBase]]
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| [[fAIYieldDurationMult]]
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| [[fAIYieldMult]]
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| [[fAlchemyGoldMult]]
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| [[fArmorRatingBase]]
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| [[fArmorRatingConditionBase]]
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| [[fArmorRatingConditionMult]]
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| [[fArmorRatingMax]]
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| [[fArmorWeightLightMaxMod]]
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| [[fArrowAgeMax]]
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| [[fArrowBounceBlockPercentage]]
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| [[fArrowBounceLinearSpeed]]
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| [[fArrowBounceRotateSpeed]]
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| [[fArrowBowTimerBase]]
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| [[fArrowBowTimerMult]]
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| [[fArrowFakeMass]]
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| [[fArrowFOVTimeChange]]
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| [[fArrowFOVTimeStart]]
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| [[fArrowFOVZoom]]
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| [[fArrowGravityBase]]
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| [[fArrowGravityMin]]
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| [[fArrowGravityMult]]
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| [[fArrowMaxDistance]]
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| [[fArrowOptimalDistance]]
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| [[fArrowSpeedMult]]
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| [[fArrowWeakGravity]]
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| [[fArrowWeakSpeed]]
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| [[fAttributeClassPrimaryBonus]]
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| [[fAttributeClassSecondaryBonus]]
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| [[fAutoDoorActivateDistance]]
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| [[fBarterBuyBase]]
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| [[fBarterBuyMult]]
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| [[fBarterDispBase]]
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| [[fBarterDispositionMod]]
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| [[fBarterHaggleBase]]
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| [[fBarterHaggleCurve]]
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| [[fBarterHaggleDispMult]]
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| [[fBarterHaggleMax]]
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| [[fBarterSellBase]]
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| [[fBarterSellMult]]
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| [[fBlinkDelayMax]]
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| [[fBlinkDelayMin]]
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| [[fBlinkDownTime]]
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| [[fBlinkUpTime]]
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| [[fBlockAmountHandToHandMult]]
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| [
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