Difference between revisions of "Text Input With OBSE"

12 bytes removed ,  15:56, 5 March 2009
FeatNom no longer really makes sense
imported>DragoonWraith
imported>DragoonWraith
(FeatNom no longer really makes sense)
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{{FeatNom}}
{{Update|Basically unnecessary with the new Text Input functions; could be replaced with a tutorial for them.}}
{{Update|Basically unnecessary with the new Text Input functions; could be replaced with a tutorial for them.}}
This code will accept keystrokes from the player, and display the text they write in a MessageBox. It will properly account for the Shift key and the Backspace key, and it will do so without causing any bloating whatsoever.
This code will accept keystrokes from the player, and display the text they write in a MessageBox. It will properly account for the Shift key and the Backspace key, and it will do so without causing any bloating whatsoever.