Difference between revisions of "The Elder Scrolls Construction Set"

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== The Construction Set v1.2 ==
== The Construction Set v1.2 ==


[http://download.zenimax.com/elderscrolls/oblivion/other/tes_construction_set_1.2.404.exe Installer (7.0 MB)]<br />
[https://cdn.bethsoft.com/elderscrolls/oblivion/other/tes_construction_set_1.2.404.exe Installer (7.0 MB)]<br />
[http://download.zenimax.com/elderscrolls/oblivion/other/patch_tes_construction_set_v1.2.404.exe Patcher (3.2 MB)]
[https://cdn.bethsoft.com/elderscrolls/oblivion/other/patch_tes_construction_set_v1.2.404.exe Patcher (3.2 MB)]


The latest version of the Construction Set is v1.2. This was released after the Shivering Isles expansion, and allows the modification of the Shivering Isles as well as mods made using the v1.2 editor. It also introduces a few new features, such as merging mods, a special spell effect, and [[:Category:Functions_%28CS_1.2%29|a handful of new script functions]].
The latest version of the Construction Set is v1.2. This was released after the Shivering Isles expansion, and allows the modification of the Shivering Isles as well as mods made using the v1.2 editor. It also introduces a few new features, such as merging mods, a special spell effect, and [[:Category:Functions_%28CS_1.2%29|a handful of new script functions]].
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There are also a few bugs introduced in version 1.2. Most notably, the utility which created the lip synch files for voiced dialogue is '''broken''' — It will not work. The [[#Construction Set Extender|Construction Set Extender]] OBSE plugin fixes this bug, among others.
There are also a few bugs introduced in version 1.2. Most notably, the utility which created the lip synch files for voiced dialogue is '''broken''' — It will not work. The [[#Construction Set Extender|Construction Set Extender]] OBSE plugin fixes this bug, among others.


In addition, anyone who has not fully patched their game to the latest version will not be able to use mods created with the Construction Set v1.2. However, if the mod doesn't use any of the [[:Category:Functions_%28CS_1.2%29|CSv1.2 functions]], you can use [http://wrye.ufrealms.net/ Wrye Bash] or [http://www.tessource.net/files/file.php?id=8665 TES4Gecko] to return the mod's version to 0.8, which will allow those with older Oblivion patches to play the mod.
In addition, anyone who has not fully patched their game to the latest version will not be able to use mods created with the Construction Set v1.2. However, if the mod doesn't use any of the [[:Category:Functions_%28CS_1.2%29|CSv1.2 functions]], you can use [http://www.nexusmods.com/oblivion/mods/22368/? Wrye Bash] or [http://www.nexusmods.com/oblivion/mods/8665/? TES4Gecko 15.2] to return the mod's version to 0.8, which will allow those with older Oblivion patches to play the mod.


== The Construction Set v1.0 ==
== The Construction Set v1.0 ==


[http://download.zenimax.com/elderscrolls/oblivion/other/oblivion-construction-set.exe Installer (6.3 MB)]
[https://cdn.bethsoft.com/elderscrolls/oblivion/other/oblivion-construction-set.exe Installer (6.3 MB)]


The original Construction Set released to the public. Useful for creating mods that do not require the latest patch, and absolutely necessary for creating the lip synch files that go with voiced dialogue.
The original Construction Set released to the public. Useful for creating mods that do not require the latest patch, and absolutely necessary for creating the lip synch files that go with voiced dialogue.
Anonymous user