Difference between revisions of "UnequipItem"

529 bytes added ,  21:59, 14 February 2009
note about the EquipItem flag
imported>Wrye
(Consolidate no spam. Cleanup.)
imported>DragoonWraith
(note about the EquipItem flag)
 
(One intermediate revision by one other user not shown)
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Forces the actor to unequip the object. If NoEquipFlag = 1, actor (including the player) will be unable to equip the object.
Forces the actor to unequip the object. If NoEquipFlag = 1, actor (including the player) will be unable to equip the object.


==See Also==
== Note ==
 
* UnequipItem (and [[UnequipItemNS]]) are the only ways to remove items that have been equipped with [[EquipItem]] with its "no-unequip" flag set to 1. To check for this flag before calling UnequipItem (to avoid unequipping items that you shouldn't), try using EquipItem ''without the flag'' on another item that uses the same slot. If the flag has been set on the currently equipped item, the script will be unable to equip a new item over it.
 
== See Also ==
 
*[[UnequipItemNS]] - Spamless version of command (OBSE 15)
*[[UnequipItemNS]] - Spamless version of command (OBSE 15)
*[[EquipItem]]
*[[EquipItem]]
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[[Category: Inventory Functions]]
[[Category: Inventory Functions]]
[[Category: Inventory Functions (CS 1.0)]]
[[Category: Inventory Functions (CS 1.0)]]
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