Difference between revisions of "Useful settings in ConstructionSet.ini"

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imported>Ashileedo
(clarification on allowunsafesave)
imported>Ashileedo
 
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'''bAllowUnsafeSave=1'''   
'''bAllowUnsafeSave=1'''   


When this is set, you can save your plugin without having to "close all open Dialog Boxes." Use this with caution - since this setting allows you to save with dialogue an object windows open, it is possible for you to make changes in a window that has not been saved yet.
When this is set, you can save your plugin without having to "close all open Dialog Boxes." Use this with caution - since this setting allows you to save with dialogue or object windows open, it is possible for you to make changes in a window that has not been saved yet. (This happens very easy with the quest-window. Changes that add new topics or quest-stages aren't saved until you close the quest-window or select another quest.)




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'''iExtendedResponseLength=355'''
'''iExtendedResponseLength=355'''


'''iExtendedTopicLength=50'''
'''iExtendedTopicLength=43'''


'''bAllowExtendedText=1'''
'''bAllowExtendedText=1'''
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Setting "bAllowExtendedText=1" will allow you to override the text-length limits in the Dialogue-Window. The new limits are defined by the other two entries.
Setting "bAllowExtendedText=1" will allow you to override the text-length limits in the Dialogue-Window. The new limits are defined by the other two entries.


The English version is set to 0. The extra length was added to compensate for localization as German and French tend to require more space after translation. Take note that although the "Topic Length" (i.e. the player's text) can be longer than 43 chars in the Construction Set, only the first 43 chars will be displayed in-game. (This, however, can be changed in the XML files in the Data\Menus subdirectories.)




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'''bUseVersionControl=1'''
'''bUseVersionControl=1'''


This enables the menu "file/version control". Obviously this is how the folk Bethsoft merged their work on the game. Until someone find's out how this works it's not much more than a toy. To have this working you also need to create a file named "ConstructionsetNetwork.ini" which can be empty and set the entry "SNetwork Path=" to any network folder on your system (e.g. C:\).
This enables [[Version Control]] in the editor.
 
[[Category:Solutions]]
[[Category:Solutions]]
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