Difference between revisions of "User talk:Shademe"

193 bytes added ,  07:21, 14 October 2008
answering question
imported>Shademe
(A question ...)
imported>ShadowDancer
(answering question)
Line 18: Line 18:
:::I'm not quite sure of what you are asking, you mean if you specified a duration for the dummy shader? I'm not fully sure but I would guess that the previous shader effects would resume playing. To get around that you could again make it only '''appear''' as though shaders have been turned off by having almost identical copy of the item in exactly the same position and simply enable/disabe either of the two at your discretion. Hope I have addressed your question and not missed the point.
:::I'm not quite sure of what you are asking, you mean if you specified a duration for the dummy shader? I'm not fully sure but I would guess that the previous shader effects would resume playing. To get around that you could again make it only '''appear''' as though shaders have been turned off by having almost identical copy of the item in exactly the same position and simply enable/disabe either of the two at your discretion. Hope I have addressed your question and not missed the point.
:::--[[User:Antares|Antares]] 02:44, 1 October 2008 (EDT)
:::--[[User:Antares|Antares]] 02:44, 1 October 2008 (EDT)
::I guess you answered that in a way, more or less ... -- [[User:Shademe|shademe]] 04:55, 1 October 2008 (EDT)
::::I guess you answered that in a way, more or less ... -- [[User:Shademe|shademe]] 04:55, 1 October 2008 (EDT)
 
:::::You could always use [[StopMagicShaderVisuals]] if the effect is going on too long, like past the end of a spell.
:::::--[[User:ShadowDancer|ShadowDancer]] 07:21, 14 October 2008 (EDT)


== Creating a New Article, and other Wiki issues ==
== Creating a New Article, and other Wiki issues ==
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