Difference between revisions of "User talk:Shademe"

592 bytes removed ,  17:12, 13 July 2009
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imported>Shademe
imported>Shademe
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Really, it catches presses before Oblivion? What is the significance of that? I mean, usually when I want to trap keys and change what they do, I disable the key in question... I'm curious what your uses are for it that this is significant, and whether or not we should remove the Deprecated tag from the article if that's the case.<br />
Really, it catches presses before Oblivion? What is the significance of that? I mean, usually when I want to trap keys and change what they do, I disable the key in question... I'm curious what your uses are for it that this is significant, and whether or not we should remove the Deprecated tag from the article if that's the case.<br />
[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 22:16, 12 July 2009 (EDT)
[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 22:16, 12 July 2009 (EDT)
: I found it useful while switching ownerships in PiiiP. Gen-3 functions had the game's default crime activation ( on grabbing ) triggering before the function detected the press. A similar scenario when you need to perform some pre-processing on an object that's just been activate, before it's actual activation. haama made a [http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=998547&view=findpost&p=14445957 post] about it.
: [[User:Shademe|shadeMe]] <sup>[[User_talk:Shademe|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]]</sup> 22:51, 12 July 2009 (EDT)
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