Difference between revisions of "Working With Nifs 101 : An Introduction"
Working With Nifs 101 : An Introduction (edit)
Revision as of 13:08, 21 December 2023
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=A guide to the many aspects of using custom graphics in Oblivion= | =A guide to the many aspects of using custom graphics in Oblivion= | ||
-Introduction and Groundwork- | -Introduction and Groundwork- | ||
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In these guides, I will try to compile as much I have learned about creating custom graphics for Oblivion. Textures, Meshes, and the tools used will be covered, some in less detail than others. There are a lot of guides here on the cs wiki, It may be easier to look up a more specialized guide if you need a quick fix! | In these guides, I will try to compile as much I have learned about creating custom graphics for Oblivion. Textures, Meshes, and the tools used will be covered, some in less detail than others. There are a lot of guides here on the cs wiki, It may be easier to look up a more specialized guide if you need a quick fix! | ||
I'm a total scatterbrain, and I've jumped back and forth in writing this into the wee hours. There may still be gaps, | I'm a total scatterbrain, and I've jumped back and forth in writing this into the wee hours. There may still be gaps, inaccuracies, fallacies, coffee stains or things just not there. If you feel something needs changed, added or removed, seek me out at the elder scrolls forums (throttlekitty) | ||
In these guides, I jump in and out of step-by-steps and infodumping, because I'm really not good at writing this sort of thing. At times, this might be a hard read- my apologies. | In these guides, I jump in and out of step-by-steps and infodumping, because I'm really not good at writing this sort of thing. At times, this might be a hard read- my apologies. | ||
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==First up, the tools!== | ==First up, the tools!== | ||
First off, head to the [http://niftools.sourceforge.net/ | First off, head to the [http://niftools.sourceforge.net/ NifTools Site] and grab the latest copy of Nifskope. The current version as I write this, is 0.9.6 (new version is 0.9.8). Second, If you're a modeller, they also offer importers/exporters for Blender, 3dsMax and Maya. | ||
Nifskope can import the .OBJ format into a .nif file, if you are not using one of these modelling apps, you can still use .obj export if available. | Nifskope can import the .OBJ format into a .nif file, if you are not using one of these modelling apps, you can still use .obj export if available. | ||
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So, move onward to the guides, and get cracking! | So, move onward to the guides, and get cracking! | ||
==Addendum 1== | ==Addendum 1== | ||
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== | ==See also== | ||
This guide is part of a series: | |||
[[Working With Nifs 101 : An Introduction]] | |||
[[Working With Nifs 101 : Basic Use]] | |||
[[Working With Nifs 101 : Copy and Paste]] | |||
[[Working With Nifs 201 : Meshes, Data, and you]] | |||
[[Working With Nifs 201 : Practical Use]] | |||
[[Working With Nifs 301 : A Checklist]] | |||
[[Working With Nifs 301 : Nodes Breakdown]] | |||
[[Working With Nifs 301 : Properties Breakdown]] | |||
[[Working With Nifs 401 : Particles!]] | |||
[[NifSkope Alchemy]] - This is my first guide, it's a little shorter and is a little quicker and easier to digest than the others. | |||
[[Category: | [[Category:Tutorials]] | ||
[[Category:NifSkope Tutorials]] |