Difference between revisions of "Working With Nifs 101 : Copy and Paste"

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imported>Throttlekitty
imported>Throttlekitty
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Your source file has a Spine2 being used, but your work file does not.  In the source file: copy the NiNode "Bip01 Spine2", and paste that back into your .nif.  Click the root node, edit Num Children, increase it by one, and add it to the children list as described above.
Your source file has a Spine2 being used, but your work file does not.  In the source file: copy the NiNode "Bip01 Spine2", and paste that back into your .nif.  Click the root node, edit Num Children, increase it by one, and add it to the children list as described above.


=see also=
This guide is part of a series that I have written:
[[Working With Nifs 101 : An Introduction]]
[[Working With Nifs 101 : Basic Use]]
[[Working With Nifs 101 : Copy and Paste]]
[[Working With Nifs 201 : Meshes, Data, and you]]
[[Working With Nifs 201 : Practical Use]]
[[Working With Nifs 301 : A Checklist]]
[[Working With Nifs 301 : Nodes Breakdown]]
[[Working With Nifs 301 : Properties Breakdown]]
[[Working With Nifs 401 : Particles!]]
[[Nifskope Alchemy]] - This is my first guide, it's a little shorter and is a little quicker and easier to digest than the others.






[[Category:Modeling_and_Texturing_Tutorials]]
[[Category:Modeling_and_Texturing_Tutorials]]