Difference between revisions of "Ammo"

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61 bytes added ,  13:01, 9 October 2006
link to arrow scripting
imported>Bnesmith
 
imported>Scruggs
(link to arrow scripting)
Line 6: Line 6:
*'''Damage:''' Base damage of a single arrow. It is added to the Damage value of the bow to make a final damage value.
*'''Damage:''' Base damage of a single arrow. It is added to the Damage value of the bow to make a final damage value.
*'''Speed:''' Not used.
*'''Speed:''' Not used.
== See Also ==
[[Running_Scripts_On_Arrows]]


== Notes ==
== Notes ==
*Ammo objects cannot have scripts.
*Ammo objects cannot have local scripts attached.
*When fired, arrows add any enchantments on the bow to enchantments they may already carry.
*When fired, arrows add any enchantments on the bow to enchantments they may already carry.
*Enchanted arrows can never be recovered from bodies. They are automatically deleted. They can be recovered from the ground if they miss any living targets.
*Enchanted arrows can never be recovered from bodies. They are automatically deleted. They can be recovered from the ground if they miss any living targets.
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