Difference between revisions of "Template:DirectX Scancodes"

Jump to navigation Jump to search
102 bytes added ,  19:23, 3 March 2009
imported>KyleWollaston
imported>Horny Quintus
Line 107: Line 107:
</pre>
</pre>
A longer list can be found [http://www.gamespp.com/directx/directInputKeyboardScanCodes.html here] or [http://kwebs.freehostia.com/oblivion/dxscancodecore.html here].
A longer list can be found [http://www.gamespp.com/directx/directInputKeyboardScanCodes.html here] or [http://kwebs.freehostia.com/oblivion/dxscancodecore.html here].
A useful tool for getting scancodes: [http://www.cgl.ucsf.edu/home/tef/wintools/keyview.exe keyview]


These can be converted into Virtual Keyboard codes using [[DX2VK]].
These can be converted into Virtual Keyboard codes using [[DX2VK]].

Navigation menu