Difference between revisions of "PlaceAtMe"
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Note on PlaceAtMe's reference and same-frame usage
imported>DragoonWraith (CS 1.0) |
imported>Haama (Note on PlaceAtMe's reference and same-frame usage) |
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This reference is only reliable for objects that can't be picked up. Accessing the reference of an inventory-item after someone picked it up can cause a CTD. | This reference is only reliable for objects that can't be picked up. Accessing the reference of an inventory-item after someone picked it up can cause a CTD. | ||
==Usage in same frame as creation== | |||
If you use the referenced item in the same frame as you use PlaceAtMe, that is | |||
<pre>set pItem to (player.PlaceAtMe IronBow 1, 0, 0) | |||
pItem.Activate player ;this adds the bow to the player</pre> | |||
that item's script may not run. Wait a frame, especially if using Activate. | |||
==Console Use== | ==Console Use== |