Difference between revisions of "Removing "Placeatme Objects""

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imported>Elder
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imported>Elder
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2) Otherwise:
2) Otherwise:


a) create single creature model that you wish to employ and/or a persistant reference copy in a hidden room.
a) copy/create the base actor model that you wish to employ and/or a persistant reference copy in a hidden room.


b) set critterRef to MyCritter.CreateFullActorCopy
b) set critterRef to MyCritter.CreateFullActorCopy
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