Difference between revisions of "Removing "Placeatme Objects""

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345 bytes added ,  19:38, 9 September 2007
Note on CreateFullActorCopy and scripting
imported>Guidobot
(Destroying Static PlaceAtMe Objects)
imported>Guidobot
(Note on CreateFullActorCopy and scripting)
Line 121: Line 121:


d) critterRef.DeleteFullActorCopy    ; when done
d) critterRef.DeleteFullActorCopy    ; when done
Note: CreateFullActorCopy creatures ''do not'' inherit any script or AI packages attached to the the base model. You can add scripts using '''AddSpell <ability>''' or via '''AddItem <token> 1''' commands but be aware that CFAC creatures do not appear immediately and you cannot perform these command in the same frame as you created the copy.


[[category: Useful_Code]]
[[category: Useful_Code]]
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