Difference between revisions of "Removing "Placeatme Objects""
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Removing "Placeatme Objects" (edit)
Revision as of 19:38, 9 September 2007
, 19:38, 9 September 2007Note on CreateFullActorCopy and scripting
imported>Guidobot (Destroying Static PlaceAtMe Objects) |
imported>Guidobot (Note on CreateFullActorCopy and scripting) |
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Line 121: | Line 121: | ||
d) critterRef.DeleteFullActorCopy ; when done | d) critterRef.DeleteFullActorCopy ; when done | ||
Note: CreateFullActorCopy creatures ''do not'' inherit any script or AI packages attached to the the base model. You can add scripts using '''AddSpell <ability>''' or via '''AddItem <token> 1''' commands but be aware that CFAC creatures do not appear immediately and you cannot perform these command in the same frame as you created the copy. | |||
[[category: Useful_Code]] | [[category: Useful_Code]] |