Difference between revisions of "Removing "Placeatme Objects""
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imported>BlazesRus |
imported>BlazesRus m |
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Note: CreateFullActorCopy creatures ''do not'' inherit any script or AI packages attached to the the base model. You can add scripts using '''AddSpell <ability>''' or via '''AddItem <token> 1''' commands but be aware that CFAC creatures do not appear immediately and you cannot perform these command in the same frame as you created the copy. | Note: CreateFullActorCopy creatures ''do not'' inherit any script or AI packages attached to the the base model. You can add scripts using '''AddSpell <ability>''' or via '''AddItem <token> 1''' commands but be aware that CFAC creatures do not appear immediately and you cannot perform these command in the same frame as you created the copy. | ||
You can now use the destroyref command from refstuff to | You can now use the destroyref command from refstuff to delete stuff from game |