Difference between revisions of "FJumpFallSkillBase"
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imported>Tejón |
imported>Tejón |
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After base falling damage is determined (based on several factors, most notably [[fJumpFalltimeMult]]), it is affected by the following formula: | After base falling damage is determined (based on several factors, most notably [[fJumpFalltimeMult]]), it is affected by the following formula: | ||
final damage = base damage * (fJumpFallSkillBase - ([[Acrobatics]] * [[fJumpFallSkillMult]] / 100)) |