Difference between revisions of "FJumpFallSkillBase"

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30 bytes removed ,  19:49, 5 June 2007
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imported>Tejón
 
imported>Tejón
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After base falling damage is determined (based on several factors, most notably [[fJumpFalltimeMult]]), it is affected by the following formula:
After base falling damage is determined (based on several factors, most notably [[fJumpFalltimeMult]]), it is affected by the following formula:


  ''final falling damage'' = ''base falling damage'' * ('''fJumpFallSkillBase''' - ([[Acrobatics]] * [[fJumpFallSkillMult]] / 100))
  final damage = base damage * (fJumpFallSkillBase - ([[Acrobatics]] * [[fJumpFallSkillMult]] / 100))
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