Difference between revisions of "HudS L"

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16 bytes removed ,  19:37, 24 November 2008
500 is not assumed
imported>Haama
m (Layer, not location)
imported>Haama
(500 is not assumed)
 
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  (X:float) HudT_L HudID:long ''Layer:long'' ''Relative:bool'' ''Global:bool''
  (X:float) HudT_L HudID:long ''Layer:long'' ''Relative:bool'' ''Global:bool''


Returns or sets the "layer level" of the Hud. Levels are from 1 to 1000, 1000 being the "closest of the screen". It's mostly to be used when you want certain HudS to be on top on the others. 500 is assumed.
Returns or sets the "layer level" of the Hud. Levels are from 1 to 1000, 1000 being the "closest of the screen". It's mostly to be used when you want certain HudS to be on top on the others.
*If Layer is not specified, it returns the Layer of the Hud.
*If Layer is not specified, it returns the Layer of the Hud.
*If Layer is specified, it sets the Layer of the Hud.
*If Layer is specified, it sets the Layer of the Hud.
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