Difference between revisions of "HudS Y"
Jump to navigation
Jump to search
Combined HudT function
imported>Haama (Note on underscore and wiki page name) |
imported>Haama (Combined HudT function) |
||
Line 2: | Line 2: | ||
'''Syntax:''' | '''Syntax:''' | ||
For HudS (Surface/Image) | |||
(Y:float) HudS_Y HudID:long ''Y:float'' ''Relative:bool'' ''Global:bool'' | (Y:float) HudS_Y HudID:long ''Y:float'' ''Relative:bool'' ''Global:bool'' | ||
For HudT (Text) | |||
(Y:float) HudT_Y HudID:long ''Y:float'' ''Relative:bool'' ''Global:bool'' | |||
Returns or sets the Y-Position of the HudS. | Returns or sets the Y-Position of the HudS. | ||
*If Y-Position is not specified, it returns the Y-Position of the | *If Y-Position is not specified, it returns the Y-Position of the Hud. | ||
*If Y-Position is specified, it sets the Y-Position of the | *If Y-Position is specified, it sets the Y-Position of the Hud. | ||
**The position is the center of the image (i.e., X=0 and Y=0 and center alignment will center the image exactly, with the center of the image in the center of the screen). | **The position is the center of the image (i.e., X=0 and Y=0 and center alignment will center the image exactly, with the center of the image in the center of the screen). | ||
**The scale is a pixel - for a 1600x1200 resolution there are 1600 units for the X-axis and 1200 for the Y-axis. | **The scale is a pixel - for a 1600x1200 resolution there are 1600 units for the X-axis and 1200 for the Y-axis. | ||
**The location is relative to the alignment. For instance, for a 1600x1200 resolution a center alignment would have coordinates from -800 to 800 (X) and -600 to 600 (Y) and a top-left alignment would have coordinates from 0 to 1600 (X) and 0 to 1200 (Y). | **The location is relative to the alignment. For instance, for a 1600x1200 resolution a center alignment would have coordinates from -800 to 800 (X) and -600 to 600 (Y) and a top-left alignment would have coordinates from 0 to 1600 (X) and 0 to 1200 (Y). | ||
***If ''Relative'' is set to non-0, the location will be relative to the image's location instead of its alignment. | ***If ''Relative'' is set to non-0, the location will be relative to the image's location instead of its alignment. | ||
**If you want to modify a | **If you want to modify a Hud from another mod or "0" scripts (result scripts, console, batch scripts), you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the Hud is protected the function will fail. | ||
==Notes== | ==Notes== |