Difference between revisions of "HudS Y"

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113 bytes added ,  17:51, 24 November 2008
Combined HudT function
imported>Haama
(Note on underscore and wiki page name)
imported>Haama
(Combined HudT function)
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'''Syntax:'''
'''Syntax:'''
For HudS (Surface/Image)
  (Y:float) HudS_Y HudID:long ''Y:float'' ''Relative:bool'' ''Global:bool''
  (Y:float) HudS_Y HudID:long ''Y:float'' ''Relative:bool'' ''Global:bool''
For HudT (Text)
(Y:float) HudT_Y HudID:long ''Y:float'' ''Relative:bool'' ''Global:bool''


Returns or sets the Y-Position of the HudS.
Returns or sets the Y-Position of the HudS.
*If Y-Position is not specified, it returns the Y-Position of the HudS.
*If Y-Position is not specified, it returns the Y-Position of the Hud.
*If Y-Position is specified, it sets the Y-Position of the HudS.
*If Y-Position is specified, it sets the Y-Position of the Hud.
**The position is the center of the image (i.e., X=0 and Y=0 and center alignment will center the image exactly, with the center of the image in the center of the screen).
**The position is the center of the image (i.e., X=0 and Y=0 and center alignment will center the image exactly, with the center of the image in the center of the screen).
**The scale is a pixel - for a 1600x1200 resolution there are 1600 units for the X-axis and 1200 for the Y-axis.
**The scale is a pixel - for a 1600x1200 resolution there are 1600 units for the X-axis and 1200 for the Y-axis.
**The location is relative to the alignment. For instance, for a 1600x1200 resolution a center alignment would have coordinates from -800 to 800 (X) and -600 to 600 (Y) and a top-left alignment would have coordinates from 0 to 1600 (X) and 0 to 1200 (Y).
**The location is relative to the alignment. For instance, for a 1600x1200 resolution a center alignment would have coordinates from -800 to 800 (X) and -600 to 600 (Y) and a top-left alignment would have coordinates from 0 to 1600 (X) and 0 to 1200 (Y).
***If ''Relative'' is set to non-0, the location will be relative to the image's location instead of its alignment.
***If ''Relative'' is set to non-0, the location will be relative to the image's location instead of its alignment.
**If you want to modify a HudS from another mod or "0" scripts (result scripts, console, batch scripts), you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the HudS is protected the function will fail.
**If you want to modify a Hud from another mod or "0" scripts (result scripts, console, batch scripts), you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the Hud is protected the function will fail.


==Notes==
==Notes==
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