Difference between revisions of "Talk:Edit Scripts"
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→Recompille all: Answers
imported>Tecknomage |
imported>JOG (→Recompille all: Answers) |
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I used "recompile all scripts" option in my plugin, and in result got it incompattible with any other plugin, that changes the scriots in a game, because any script in a game was recompilled and added to my pluggin. How to fix this problem? | I used "recompile all scripts" option in my plugin, and in result got it incompattible with any other plugin, that changes the scriots in a game, because any script in a game was recompilled and added to my pluggin. How to fix this problem? | ||
:Have a look at the [[Mod Cleaning Tutorial]]--[[User:JOG|JOG]] 10:32, 15 May 2006 (EDT) | |||
Question on "Recompile All." | Question on "Recompile All." | ||
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I have a MOD that displays this error when I load it in the Construction Set. | I have a MOD that displays this error when I load it in the Construction Set. | ||
:This error shows up because the script is faulty and thus it's not compiled. Fix the bugs in the script and it will compile.--[[User:JOG|JOG]] 10:32, 15 May 2006 (EDT) |