Difference between revisions of "Talk:OBSE Wish List"

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587 bytes added ,  19:53, 25 October 2006
imported>GuidoBot
imported>DragoonWraith
(→‎Semi-Fulfilled Wishes?: on CellChanged)
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*'''GetCellChanged''' request: I dont believe changing of cells actually goes on over what OB considers a single frame. Additionally what is meant by cell changes is different if you are in/crossing an interior or exterior cells. All this aside, this method is NOT necesary. A simple quest script that tracks the player position using an Xmarker can detect this easiliy with player.GetInSameCell MyXmarker and MyXmarker.MoveTo player, coupled with player.IsInInterior commands.
*'''GetCellChanged''' request: I dont believe changing of cells actually goes on over what OB considers a single frame. Additionally what is meant by cell changes is different if you are in/crossing an interior or exterior cells. All this aside, this method is NOT necesary. A simple quest script that tracks the player position using an Xmarker can detect this easiliy with player.GetInSameCell MyXmarker and MyXmarker.MoveTo player, coupled with player.IsInInterior commands.
::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]]: See the example at [[GetParentCell]] for a script that should emulate CellChanged from Morrowind... JOG also said that it was no good, but I didn't understand why. Perhaps you could explain it? Of course, you ''could'' do it without OBSE using an Activator and GetInSameCell/MoveTo (why do you need GetInInterior?), that also works (but is less convenient, methinks).

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