Difference between revisions of "Talk:OBSE Wish List"

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255 bytes added ,  19:03, 25 April 2007
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imported>Scruggs
(other ways to do arrays and lists)
imported>JT
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*'''OnJump''' - trigger the script when the object jumps
*'''OnJump''' - trigger the script when the object jumps
:: Considering that only the player is actually capable of jumping, this can be done by detecting when the Jump key is pressed.
:: Considering that only the player is actually capable of jumping, this can be done by detecting when the Jump key is pressed.
::: I've witnessed NPCs jumping in Oblivion several times, usually when trapped behind a low object.  One time I even witnessed an Imperial Legion Horseman jumping his horse (or trying, anyway) over a signpost. --[[User:JT|JT]] 20:03, 25 April 2007 (EDT)


*'''GetStandingActor''' - returns ref variable for the last actor to step onto the object. Would be hugely useful for traps.
*'''GetStandingActor''' - returns ref variable for the last actor to step onto the object. Would be hugely useful for traps.
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