Difference between revisions of "Talk:OBSE Wish List"
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imported>Scruggs (other ways to do arrays and lists) |
imported>JT |
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*'''OnJump''' - trigger the script when the object jumps | *'''OnJump''' - trigger the script when the object jumps | ||
:: Considering that only the player is actually capable of jumping, this can be done by detecting when the Jump key is pressed. | :: Considering that only the player is actually capable of jumping, this can be done by detecting when the Jump key is pressed. | ||
::: I've witnessed NPCs jumping in Oblivion several times, usually when trapped behind a low object. One time I even witnessed an Imperial Legion Horseman jumping his horse (or trying, anyway) over a signpost. --[[User:JT|JT]] 20:03, 25 April 2007 (EDT) | |||
*'''GetStandingActor''' - returns ref variable for the last actor to step onto the object. Would be hugely useful for traps. | *'''GetStandingActor''' - returns ref variable for the last actor to step onto the object. Would be hugely useful for traps. |