Difference between revisions of "OnPackageDone"
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imported>Haama m (Standardized) |
(Notes) |
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Note also that certain package types, such as wanders, sleeps and eats, cannot "complete", as they have no Done state, so OnPackageDone will never be triggered for these package types. | Note also that certain package types, such as wanders, sleeps and eats, cannot "complete", as they have no Done state, so OnPackageDone will never be triggered for these package types. | ||
==Notes== | |||
*This block has been known to contribute to the [https://en.uesp.net/wiki/Shivering:Reference_Bug Reference Bug] by potentially using up FormIDs at an extremely fast rate. To prevent the block from causing issues, a known workaround is to have a GameMode block before the OnPackageDone blocks, where the GameMode block checks if the NPC is in the same cell as the player, and uses [[Return]] if not. | |||
==See Also== | ==See Also== | ||
[[OnPackageChange]] | [[OnPackageChange]] | ||
[[Category: Blocktypes]] | [[Category: Blocktypes]] |