Difference between revisions of "OnPackageDone"

Jump to navigation Jump to search
411 bytes added ,  05:45, 3 February 2023
Notes
imported>Haama
m (Standardized)
(Notes)
Line 8: Line 8:


Note also that certain package types, such as wanders, sleeps and eats, cannot "complete", as they have no Done state, so OnPackageDone will never be triggered for these package types.  
Note also that certain package types, such as wanders, sleeps and eats, cannot "complete", as they have no Done state, so OnPackageDone will never be triggered for these package types.  
==Notes==
*This block has been known to contribute to the [https://en.uesp.net/wiki/Shivering:Reference_Bug Reference Bug] by potentially using up FormIDs at an extremely fast rate. To prevent the block from causing issues, a known workaround is to have a GameMode block before the OnPackageDone blocks, where the GameMode block checks if the NPC is in the same cell as the player, and uses [[Return]] if not.


==See Also==  
==See Also==  
[[OnPackageChange]]  
[[OnPackageChange]]  
[[Category: Blocktypes]]
[[Category: Blocktypes]]
Anonymous user

Navigation menu